Invalid expression term '&&'
public void Update()
{
AmmoAll();
GetComponents();
if (OnClickShoot()) && Time.time > _nextFire)
{
_nextFire = Time.time + 1f / fireRate;
AmmoCheck();
}
if (_maxAmmo == true)
{
if (OnClickReload())
{
StartCoroutine(AmmoSize());
}
}
}