Unity3D Burst internal error

Unity 2021.3.9f1 При добавлении Netcode for Gameobjects в package manager в проект получаю:

Burst internal compiler error: System.Exception: Error while generating hash for method references: Unity.Networking.Transport.SimulatorPipelineStage, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Receive(Unity.Networking.Transport.NetworkPipelineContext&, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Networking.Transport.InboundRecvBuffer&, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Networking.Transport.NetworkPipelineStage+Requests&, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, netstandard, Version=2.1.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51) Unity.Networking.Transport.SimulatorPipelineStageInSend, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::InitializeConnection(System.Byte*, netstandard, Version=2.1.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51|System.Int32, netstandard, Version=2.1.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51|System.Byte*, netstandard, Version=2.1.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51|System.Int32, netstandard, Version=2.1.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51|System.Byte*, netstandard, Version=2.1.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51|System.Int32, netstandard, Version=2.1.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51|System.Byte*, netstandard, Version=2.1.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51|System.Int32, netstandard, Version=2.1.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51) Unity.Jobs.IJobExtensions+JobStruct1[[Unity.Networking.Transport.NetworkDriver+ClearEventQueue, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(!0&|System.IntPtr, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089) Unity.Networking.Transport.Relay.RelayNetworkProtocol, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::ComputePacketOverhead(Unity.Networking.Transport.NetworkDriver+Connection&, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32&, netstandard, Version=2.1.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51) Unity.Networking.Transport.TLS.SecureNetworkProtocol, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::ProcessReceive(System.IntPtr, netstandard, Version=2.1.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51|Unity.Networking.Transport.NetworkInterfaceEndPoint&, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, netstandard, Version=2.1.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51|Unity.Networking.Transport.NetworkSendInterface&, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Networking.Transport.NetworkSendQueueHandle&, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, netstandard, Version=2.1.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51|Unity.Networking.Transport.ProcessPacketCommand&, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null) Unity.Networking.Transport.Relay.RelayNetworkProtocol, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Update(System.Int64, netstandard, Version=2.1.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51|Unity.Networking.Transport.NetworkSendInterface&, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Networking.Transport.NetworkSendQueueHandle&, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, netstandard, Version=2.1.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51) Unity.Networking.Transport.ReliableSequencedPipelineStage, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Send(Unity.Networking.Transport.NetworkPipelineContext&, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Networking.Transport.InboundSendBuffer&, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Networking.Transport.NetworkPipelineStage+Requests&, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, netstandard, Version=2.1.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51) Unity.Networking.Transport.SimulatorPipelineStage, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::InitializeConnection(System.Byte*, netstandard, Version=2.1.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51|System.Int32, netstandard, Version=2.1.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51|System.Byte*, netstandard, Version=2.1.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51|System.Int32, netstandard, Version=2.1.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51|System.Byte*, netstandard, Version=2.1.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51|System.Int32, netstandard, Version=2.1.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51|System.Byte*, netstandard, Version=2.1.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51|System.Int32, netstandard, Version=2.1.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51) Unity.Networking.Transport.TLS.SecureNetworkProtocol, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::ProcessSendPing(Unity.Networking.Transport.NetworkDriver+Connection&, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Networking.Transport.NetworkSendInterface&, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Networking.Transport.NetworkSendQueueHandle&, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, netstandard, Version=2.1.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51) Unity.Networking.Transport.UnreliableSequencedPipelineStage, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Receive(Unity.Networking.Transport.NetworkPipelineContext&, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Networking.Transport.InboundRecvBuffer&, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Networking.Transport.NetworkPipelineStage+Requests&, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, netstandard, Version=2.1.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51) Unity.Networking.Transport.TLS.SecureNetworkProtocol, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Update(System.Int64, netstandard, Version=2.1.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51|Unity.Networking.Transport.NetworkSendInterface&, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Networking.Transport.NetworkSendQueueHandle&, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, netstandard, Version=2.1.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51) Unity.Jobs.IJobExtensions+JobStruct1[[Unity.Networking.Transport.IPCNetworkInterface+ReceiveJob, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(!0&|System.IntPtr, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089) Unity.Networking.Transport.UnityTransportProtocol, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Update(System.Int64, netstandard, Version=2.1.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51|Unity.Networking.Transport.NetworkSendInterface&, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Networking.Transport.NetworkSendQueueHandle&, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, netstandard, Version=2.1.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51) Unity.Networking.Transport.SimulatorPipelineStageInSend, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Send(Unity.Networking.Transport.NetworkPipelineContext&, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Networking.Transport.InboundSendBuffer&, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Networking.Transport.NetworkPipelineStage+Requests&, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, netstandard, Version=2.1.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51) Unity.Networking.Transport.NullPipelineStage, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Receive(Unity.Networking.Transport.NetworkPipelineContext&, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Networking.Transport.InboundRecvBuffer&, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Networking.Transport.NetworkPipelineStage+Requests&, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, netstandard, Version=2.1.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51) Unity.Networking.Transport.UnityTransportProtocol, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::ProcessSendPong(Unity.Networking.Transport.NetworkDriver+Connection&, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Networking.Transport.NetworkSendInterface&, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Networking.Transport.NetworkSendQueueHandle&, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, netstandard, Version=2.1.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51) Unity.Networking.Transport.SimulatorPipelineStage, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Send(Unity.Networking.Transport.NetworkPipelineContext&, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Networking.Transport.InboundSendBuffer&, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Networking.Transport.NetworkPipelineStage+Requests&, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, netstandard, Version=2.1.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51) Unity.Networking.Transport.UnreliableSequencedPipelineStage, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Send(Unity.Networking.Transport.NetworkPipelineContext&, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Networking.Transport.InboundSendBuffer&, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Networking.Transport.NetworkPipelineStage+Requests&, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, netstandard, Version=2.1.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51) Unity.Networking.Transport.BaselibNetworkInterface, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::BeginSendMessage(Unity.Networking.Transport.NetworkInterfaceSendHandle&, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, netstandard, Version=2.1.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51|System.Int32, netstandard, Version=2.1.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51) Unity.Networking.Transport.Relay.RelayNetworkProtocol, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Connect(Unity.Networking.Transport.NetworkDriver+Connection&, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Networking.Transport.NetworkSendInterface&, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Networking.Transport.NetworkSendQueueHandle&, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, netstandard, Version=2.1.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51) Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Networking.Transport.NetworkDriver+UpdateJob, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(!0&|System.IntPtr, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089) Unity.Networking.Transport.UnityTransportProtocol, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Disconnect(Unity.Networking.Transport.NetworkDriver+Connection&, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Networking.Transport.NetworkSendInterface&, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Networking.Transport.NetworkSendQueueHandle&, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, netstandard, Version=2.1.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51) Unity.Networking.Transport.UnityTransportProtocol, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::ProcessSend(Unity.Networking.Transport.NetworkDriver+Connection&, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Boolean, netstandard, Version=2.1.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51|Unity.Networking.Transport.NetworkSendInterface&, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Networking.Transport.NetworkInterfaceSendHandle&, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Networking.Transport.NetworkSendQueueHandle&, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, netstandard, Version=2.1.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51) Unity.Networking.Transport.Relay.RelayNetworkProtocol, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::ProcessSendPing(Unity.Networking.Transport.NetworkDriver+Connection&, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Networking.Transport.NetworkSendInterface&, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Networking.Transport.NetworkSendQueueHandle&, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, netstandard, Version=2.1.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51) Unity.Networking.Transport.TLS.SecureNetworkProtocol, Unity.Networking.Transport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::ProcessSendPo


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