qt creator Cmake как добавить библиотеку?

хочу добавить библиотеку но в куте6 нету свойства (раньше было ) "добавить библиотеку "

хотел бы добавить опенгл

CMakeLists.txt

cmake_minimum_required(VERSION 3.5)

project(line VERSION 0.1 LANGUAGES CXX)

set(CMAKE_INCLUDE_CURRENT_DIR ON)

set(CMAKE_AUTOUIC ON)
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)

set(CMAKE_CXX_STANDARD 11)
set(CMAKE_CXX_STANDARD_REQUIRED ON)

find_package(QT NAMES Qt6 Qt5 COMPONENTS Widgets REQUIRED)
find_package(Qt${QT_VERSION_MAJOR} COMPONENTS Widgets REQUIRED)
find_package(Qt6 REQUIRED COMPONENTS OpenGLWidgets)

set(PROJECT_SOURCES
        main.cpp
        myglwidget.cpp
        myglwidget.h
)

if(${QT_VERSION_MAJOR} GREATER_EQUAL 6)
    qt_add_executable(line
        MANUAL_FINALIZATION
        ${PROJECT_SOURCES}
    )
# Define target properties for Android with Qt 6 as:
#    set_property(TARGET zvezda2 APPEND PROPERTY QT_ANDROID_PACKAGE_SOURCE_DIR
#                 ${CMAKE_CURRENT_SOURCE_DIR}/android)
# For more information, see https://doc.qt.io/qt-6/qt-add-executable.html#target-creation
else()
    if(ANDROID)
        add_library(line SHARED
            ${PROJECT_SOURCES}
        )
# Define properties for Android with Qt 5 after find_package() calls as:
#    set(ANDROID_PACKAGE_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/android")
    else()
        add_executable(line
            ${PROJECT_SOURCES}
        )
    endif()
endif()

target_link_libraries(line PRIVATE Qt${QT_VERSION_MAJOR}::Widgets)
target_link_libraries(line PRIVATE Qt6::OpenGLWidgets)

set_target_properties(line PROPERTIES
    MACOSX_BUNDLE_GUI_IDENTIFIER my.example.com
    MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
    MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
)

if(QT_VERSION_MAJOR EQUAL 6)
    qt_finalize_executable(line)
endif()

вот рабочий QMake

TEMPLATE = app
CONFIG += console c++11
CONFIG -= app_bundle
CONFIG -= qt

SOURCES += \
        hemisphereMultidraw.cpp

#-
INCLUDEPATH += $$PWD/glfw_bin/include/GLFW/ \ # добавляем для удобства чтоб напрямую писать
               $$PWD/glew_bin/include/GL/  \ # только название заголовчного файла без полного пути
               $$PWD/stb_image/

HEADERS += \
    glfw_bin/include/GLFW/glfw3.h \
    glfw_bin/include/GLFW/glfw3native.h \
    glew_bin/include/GL/glew.h \

# --- linux ---

unix:!macx: LIBS += -L$$PWD/../../../../../../../usr/lib/x86_64-linux-gnu/ -lOpenGL

INCLUDEPATH += $$PWD/../../../../../../../usr/include/GL
DEPENDPATH += $$PWD/../../../../../../../usr/include/GL

#- работает
#unix:!macx: LIBS += -L$$PWD/../../../../../../../usr/lib/x86_64-linux-gnu/ -lglut

#INCLUDEPATH += $$PWD/../../../../../../../usr/include/GL
#DEPENDPATH += $$PWD/../../../../../../../usr/include/GL
#-
unix:!macx: LIBS += -L$$PWD/../../../../../../../usr/lib/x86_64-linux-gnu/ -lGLU

INCLUDEPATH += $$PWD/../../../../../../../usr/include/GL
DEPENDPATH += $$PWD/../../../../../../../usr/include/GL

unix:!macx: LIBS += -L$$PWD/../../../../../../../usr/lib/x86_64-linux-gnu/ -lGLEW

INCLUDEPATH += $$PWD/../../../../../../../usr/include/GL
DEPENDPATH += $$PWD/../../../../../../../usr/include/GL
#- савлю новый фриглут
unix:!macx: LIBS += -L$$PWD/../../../../../../../usr/local/lib/ -lglut

INCLUDEPATH += $$PWD/../../../../../../../usr/local/include/GL
DEPENDPATH += $$PWD/../../../../../../../usr/local/include/GL

Ответы (0 шт):