Buildozer Kivy ошибка компиляции apk
Решил написать приложение под андройд на kivy. Это приложение из документации. Решил сделать apk, но мне помешала ошибка. Сама ошибка:
RAN: /usr/bin/mv setuptools-51.3.3 /mnt/c/desktop/Myapp/app/.buildozer/android/platform/build-arm64-v8a_armeabi-v7a/build/other_builds/setuptools/arm64-v8a__ndk_target_21/setuptools
STDOUT:
/usr/bin/mv: cannot move 'setuptools-51.3.3' to '/mnt/c/desktop/Myapp/app/.buildozer/android/platform/build-arm64-v8a_armeabi-v7a/build/other_builds/setuptools/arm64-v8a__ndk_target_21/setuptools': Permission denied
STDERR:
# Command failed: /usr/bin/python3 -m pythonforandroid.toolchain create --dist_name=myapp --bootstrap=sdl2 --requirements=python3,kivy --arch arm64-v8a --arch armeabi-v7a --copy-libs --color=always --storage-dir="/mnt/c/desktop/Myapp/app/.buildozer/android/platform/build-arm64-v8a_armeabi-v7a" --ndk-api=21 --ignore-setup-py --debug
# ENVIRONMENT:
# SHELL = '/bin/bash'
# WSL_DISTRO_NAME = 'Ubuntu'
# NAME = 'LAPTOP-VDARCS2M'
# PWD = '/mnt/c/desktop/Myapp/app'
# LOGNAME = 'heym'
# HOME = '/home/heym'
# LANG = 'C.UTF-8'
# WSL_INTEROP = '/run/WSL/9_interop'
# LS_COLORS = 'rs=0:di=01;34:ln=01;36:mh=00:pi=40;33:so=01;35:do=01;35:bd=40;33;01:cd=40;33;01:or=40;31;01:mi=00:su=37;41:sg=30;43:ca=30;41:tw=30;42:ow=34;42:st=37;44:ex=01;32:*.tar=01;31:*.tgz=01;31:*.arc=01;31:*.arj=01;31:*.taz=01;31:*.lha=01;31:*.lz4=01;31:*.lzh=01;31:*.lzma=01;31:*.tlz=01;31:*.txz=01;31:*.tzo=01;31:*.t7z=01;31:*.zip=01;31:*.z=01;31:*.dz=01;31:*.gz=01;31:*.lrz=01;31:*.lz=01;31:*.lzo=01;31:*.xz=01;31:*.zst=01;31:*.tzst=01;31:*.bz2=01;31:*.bz=01;31:*.tbz=01;31:*.tbz2=01;31:*.tz=01;31:*.deb=01;31:*.rpm=01;31:*.jar=01;31:*.war=01;31:*.ear=01;31:*.sar=01;31:*.rar=01;31:*.alz=01;31:*.ace=01;31:*.zoo=01;31:*.cpio=01;31:*.7z=01;31:*.rz=01;31:*.cab=01;31:*.wim=01;31:*.swm=01;31:*.dwm=01;31:*.esd=01;31:*.jpg=01;35:*.jpeg=01;35:*.mjpg=01;35:*.mjpeg=01;35:*.gif=01;35:*.bmp=01;35:*.pbm=01;35:*.pgm=01;35:*.ppm=01;35:*.tga=01;35:*.xbm=01;35:*.xpm=01;35:*.tif=01;35:*.tiff=01;35:*.png=01;35:*.svg=01;35:*.svgz=01;35:*.mng=01;35:*.pcx=01;35:*.mov=01;35:*.mpg=01;35:*.mpeg=01;35:*.m2v=01;35:*.mkv=01;35:*.webm=01;35:*.ogm=01;35:*.mp4=01;35:*.m4v=01;35:*.mp4v=01;35:*.vob=01;35:*.qt=01;35:*.nuv=01;35:*.wmv=01;35:*.asf=01;35:*.rm=01;35:*.rmvb=01;35:*.flc=01;35:*.avi=01;35:*.fli=01;35:*.flv=01;35:*.gl=01;35:*.dl=01;35:*.xcf=01;35:*.xwd=01;35:*.yuv=01;35:*.cgm=01;35:*.emf=01;35:*.ogv=01;35:*.ogx=01;35:*.aac=00;36:*.au=00;36:*.flac=00;36:*.m4a=00;36:*.mid=00;36:*.midi=00;36:*.mka=00;36:*.mp3=00;36:*.mpc=00;36:*.ogg=00;36:*.ra=00;36:*.wav=00;36:*.oga=00;36:*.opus=00;36:*.spx=00;36:*.xspf=00;36:'
# LESSCLOSE = '/usr/bin/lesspipe %s %s'
# TERM = 'xterm-256color'
# LESSOPEN = '| /usr/bin/lesspipe %s'
# USER = 'heym'
# SHLVL = '1'
# WSLENV = ''
# XDG_DATA_DIRS = '/usr/local/share:/usr/share:/var/lib/snapd/desktop'
# PATH = ('/home/heym/.buildozer/android/platform/apache-ant-1.9.4/bin:/home/heym/.local/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/usr/lib/wsl/lib:/mnt/c/ProgramData/Oracle/Java/javapath:/mnt/c/Windows/system32:/mnt/c/Windows:/mnt/c/Windows/System32/Wbem:/mnt/c/Windows/System32/WindowsPowerShell/v1.0/:/mnt/c/Windows/System32/OpenSSH/:/mnt/c/Program '
'Files (x86)/NVIDIA Corporation/PhysX/Common:/mnt/c/Program Files/NVIDIA '
'Corporation/NVIDIA '
'NvDLISR:/mnt/c/WINDOWS/system32:/mnt/c/WINDOWS:/mnt/c/WINDOWS/System32/Wbem:/mnt/c/WINDOWS/System32/WindowsPowerShell/v1.0/:/mnt/c/WINDOWS/System32/OpenSSH/:/mnt/c/MinGW/bin:/mnt/c/Users/semnf/AppData/Local/Programs/Python/Python310/Scripts/:/mnt/c/Users/semnf/AppData/Local/Programs/Python/Python310/:/mnt/c/Users/semnf/AppData/Local/Microsoft/WindowsApps:/mnt/c/Users/semnf/AppData/Local/Programs/Microsoft '
'VS Code/bin:/mnt/c/Python310/Scripts/pip:/mnt/c/Program '
'Files/JetBrains/PyCharm 2021.2.3/bin:/mnt/c/Program Files/JetBrains/PyCharm '
'Community Edition 2022.2.4/bin:/snap/bin')
# HOSTTYPE = 'x86_64'
# _ = '/home/heym/.local/bin/buildozer'
# PACKAGES_PATH = '/home/heym/.buildozer/android/packages'
# ANDROIDSDK = '/home/heym/.buildozer/android/platform/android-sdk'
# ANDROIDNDK = '/home/heym/.buildozer/android/platform/android-ndk-r23b'
# ANDROIDAPI = '27'
# ANDROIDMINAPI = '21'
#
# Buildozer failed to execute the last command
# The error might be hidden in the log above this error
# Please read the full log, and search for it before
# raising an issue with buildozer itself.
# In case of a bug report, please add a full log with log_level = 2
Код приложения:
from kivy.app import App
from kivy.uix.widget import Widget
from kivy.properties import (
NumericProperty, ReferenceListProperty, ObjectProperty
)
from kivy.vector import Vector
from kivy.clock import Clock
class PongPaddle(Widget):
score = NumericProperty(0)
def bounce_ball(self, ball):
if self.collide_widget(ball):
vx, vy = ball.velocity
offset = (ball.center_y - self.center_y) / (self.height / 2)
bounced = Vector(-1 * vx, vy)
vel = bounced * 1.1
ball.velocity = vel.x, vel.y + offset
class PongBall(Widget):
velocity_x = NumericProperty(0)
velocity_y = NumericProperty(0)
velocity = ReferenceListProperty(velocity_x, velocity_y)
def move(self):
self.pos = Vector(*self.velocity) + self.pos
class PongGame(Widget):
ball = ObjectProperty(None)
player1 = ObjectProperty(None)
player2 = ObjectProperty(None)
def serve_ball(self, vel=(4, 0)):
self.ball.center = self.center
self.ball.velocity = vel
def update(self, dt):
self.ball.move()
# bounce of paddles
self.player1.bounce_ball(self.ball)
self.player2.bounce_ball(self.ball)
# bounce ball off bottom or top
if (self.ball.y < self.y) or (self.ball.top > self.top):
self.ball.velocity_y *= -1
# went of to a side to score point?
if self.ball.x < self.x:
self.player2.score += 1
self.serve_ball(vel=(4, 0))
if self.ball.right > self.width:
self.player1.score += 1
self.serve_ball(vel=(-4, 0))
def on_touch_move(self, touch):
if touch.x < self.width / 3:
self.player1.center_y = touch.y
if touch.x > self.width - self.width / 3:
self.player2.center_y = touch.y
class PongApp(App):
def build(self):
game = PongGame()
game.serve_ball()
Clock.schedule_interval(game.update, 1.0 / 60.0)
return game
if __name__ == '__main__':
PongApp().run()
Помогите пожалуйста. Много времени потратил, а в итоге 3 раза эта ошибка во время создания apk. Заранее спасибо.