что не так с моим скриптом? Unity выдает ошибку Object reference not set to an instance of an object
private void Awake()
{
rb = GetComponent<Rigidbody>();
trailRL = trailRendererRL.GetComponent<Trail>();
trailRR = trailRendererRR.GetComponent<Trail>();
wheelFL.transform.localEulerAngles = Vector3.zero;
wheelFR.transform.localEulerAngles = Vector3.zero;
score.text = ((int)currentScore).ToString();
}