Как сделать пистолет автоматическим в роблоксе 2011 года
(это novetus) я делаю игру по rise of the killbots и хочу из пистолета сделать автомат код отвечающий за перезарядку:
Tool = script.Parent
function fire(v)
Tool.Handle.Fire:play()
local vCharacter = Tool.Parent
local vPlayer = game.Players:playerFromCharacter(vCharacter)
local missile = Instance.new("Part")
local spawnPos = vCharacter.PrimaryPart.Position
spawnPos = spawnPos + (v * 8)
missile.Position = spawnPos
missile.Size = Vector3.new(1, 1, 1)
missile.Velocity = v * 500
missile.BrickColor = BrickColor.new(26)
missile.Shape = 0
missile.BottomSurface = 0
missile.TopSurface = 0
missile.Name = "Bullet"
missile.Elasticity = 0
missile.Reflectance = 0
missile.Friction = 1
missile.CanCollide = false
local force = Instance.new("BodyForce")
force.force = Vector3.new(0, 220, 0)
force.Parent = missile
local damage = Instance.new("NumberValue")
damage.Name = "Damage"
damage.Value = 15 + math.random(0, 3)
damage.Parent = missile
Tool.BrickCleanup:clone().Parent = missile
missile.BrickCleanup.Disabled = false
--[[
local new_script = script.Parent.Paintball:clone()
new_script.Disabled = false
new_script.Parent = missile
]]
local creator_tag = Instance.new("ObjectValue")
creator_tag.Value = vPlayer
creator_tag.Name = "creator"
creator_tag.Parent = missile
missile.Parent = game.Workspace
end
Tool.Enabled = true
function onActivated()
if not Tool.Enabled then
return
end
Tool.Enabled = false
local character = Tool.Parent
local humanoid = character.Humanoid
if humanoid == nil then
print("Humanoid not found")
return
end
local targetPos = humanoid.TargetPoint
local lookAt = (targetPos - character.Head.Position).unit
fire(lookAt)
Tool.Enabled = true
end
script.Parent.Activated:connect(onActivated)